Club Penguin Rewritten Wiki
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*System Defender is more difficult due to a bug making it run faster than it should. This remains to be fixed.
 
*System Defender is more difficult due to a bug making it run faster than it should. This remains to be fixed.
 
*The stamp for completing the tutorial level does not work.
 
*The stamp for completing the tutorial level does not work.
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==Stamps==
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===Easy===
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===Medium===
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===Hard===
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===Extreme===
 
{{Games}}
 
{{Games}}
 
[[Category:Games]]
 
[[Category:Games]]

Revision as of 19:25, 20 January 2018

System Defender is a Tower Defense-style mini-game that is playable in the EPF Command Room. It is set in the EPF Mainframe Computer where you have to defend it from threats. The game has six levels to choose from:

  • Tracking Herbert
  • Herbert Attacks
  • Test Bots
  • Klutzy Attacks
  • Ultimate Protobot
  • Enemy Bots

Identification

Red Cannon

The red cannon shoots fast but has low damage. It costs 50 energy and is best used for the beginning of all levels.

Yellow Cannon

The yellow cannon has a long range but only moderate damage and firing speed. It costs 125 energy and is best used in places where red and purple cannons would not be able to hit bots.

Purple Cannon

The purple cannon does a considerable amount of damage, but fires slowly. It deals a fatal blow to each bot it hits. It costs 200 energy and is best used against Purple and Boss bots.

Gears

Gears are items used to upgrade cannons. They are sometimes dropped by boss bots, but they can be bought for 500 energy. When used on red cannons, they add more shots per hit. For yellow cannons, they increase damage and range. For purple cannons, they increase damage and add mini shots, which do a fair amount of damage and are somewhat faster than the regular shot of the cannon.

Enemies

Red Bots

  • Red bots attack in large groups.
  • Best suited cannon: Red, because they can deal damage over a large area by firing quickly.

Orange Bots

  • Orange bots are the fastest bots but have low health.
  • Best suited cannon: Yellow as it has a large range and can hit more bots.

Purple Bots

  • Purple bots can take lots of damage but are slow.
  • Best suited cannon: Purple as its beam of energy is powerful and you don't need a high rate of fire.

Energy

At the beginning of the game, you have a starting amount of 200 energy. Sometimes enemies drop extra energy, which can range from 5 to 50.

Weapon Prices

  • Red Cannon: 50
  • Yellow Cannon: 125
  • Purple Cannon: 200
  • Gear: 500

Strategy

  • Use the 200 energy at the start to place 4 red cannons, except for the "Tracking Herbert" level, where you should put up 1 purple cannon on a corner.
  • U-turns and corners are the best places to put red cannons.
  • Once most of the U-turns and corners are filled with red cannons, build yellow cannons separated evenly by each other.
  • Build multiple groups of yellow cannons clustered in groups of 2-6. Yellow cannons are extremely good at protecting against huge waves of bots.
  • Build purple cannons when the bosses start appearing in huge groups. They are the perfect anti-boss weapons.
  • When upgrading, upgrade one cannon fully before upgrading the next.
  • Try to completely upgrade each cannon.

Rewards

Some levels include Elite Medals as rewards — all include coins and stamps.

Bugs

  • System Defender is more difficult due to a bug making it run faster than it should. This remains to be fixed.
  • The stamp for completing the tutorial level does not work.

Stamps

Easy

Medium

Hard

Extreme