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The following is a list of inventions from Club Penguin Rewritten. Most of these inventions were created by Gary the Gadget Guy to help improve the quality of life around Club Penguin Island. His inventions are also used for special events and to help secret agents out with their missions. Most of his inventions also typically end with "3000" and his prototypes end with "1000". Herbert P. Bear has also created inventions that he used to cause havoc around the island.
- 1 AC 1000
- 2 Air Conditioner 3000
- 3 Alarm Clock
- 4 Aqua Grabber 3000
- 5 Binoculars 3000
- 6 Boom Box
- 7 Breeze Maker 3000
- 8 Cage Lift
- 9 Cage Trap
- 10 Calibration Machine
- 11 Cauldron 3000
- 12 Cheese 3000
- 13 Clock Tower
- 14 Clock Tower Gear
- 15 Cloud Maker 3000
- 16 Crab Translator 3000
- 17 Disguise Kit
- 18 DJ3K
- 19 Earthquake Driller
- 20 Electromagnets
- 21 EPF Phone
- 22 Eye Scan 3000
- 23 Expandable Boxing Glove Hammer
- 24 Finger Powered Laptop
- 25 Floor Piano 3000
- 26 Furensic Analyzer 3000
- 27 Gary's Computer
- 28 Gift Shop Computer
- 29 Hydra Bot
- 30 I.S.E.E.U
- 31 Island Lifter 3000
- 32 Jackhammer 3000
- 33 Jet Pack
- 34 Kite 1000
- 35 Laser Shield 3000
- 36 Launch Pad
- 37 Life Preserver Shooter
- 38 Mechanical Woodchopper
- 39 Magic Beans
- 40 Manual Climbing Mechanism 3000
- 41 Microwave Safe
- 42 Mini Migrator Fan
- 43 Monster Maker 3000
- 44 Music Maker 3000
- 45 Music Player 3000
- 46 Orbit Scanner 3000
- 47 Pin Maker 3000
- 48 Pizzatron 3000
- 49 Popcorn Bomb
- 50 Propeller Cap
- 51 Portal Box
- 52 Prototype Sled
- 53 Prototype Jetpack
- 54 Prototype Spy Phone
- 55 Raoul 3000
- 56 Recycletron 3000
- 57 Rocket Shoe
- 58 Rubber Duck
- 59 Satellite Tracker
- 60 Seismograph
- 61 Self-Destructing Message
- 62 Self-Rolling Bowling Ball
- 63 Shoe Phone
- 64 Ski Lift
- 65 Sled Maker 3000
- 66 Snowball Launcher
- 67 Snowball Powered Generator 3000
- 68 Snow Cannon 3000
- 69 Snow Trekker
- 70 Solar Laser
- 71 Solar-Powered Flashlight
- 72 Solar Powered Oxygen Enricher
- 73 Spring Shoe
- 74 Spy Phone
- 75 Straw 3000
- 76 Sub 1000
- 77 Sunmaker 3000
- 78 Super Helium
- 79 Switchbox 3000
- 80 System Defender
- 81 Test Bots
- 82 Test Chamber
- 83 Thingamabob 3000
- 84 Thingamajig 3000
- 85 Tracking Goggles
- 86 Ultimate Proto-Bot 10000
- 87 Water Compressor 1000
- 88 Water Compressor 3000
- 89 Wind Generator 3000
The AC 1000 is a fan that is used to move the jet pack fuel in PSA Mission 5: Secret of the Fur.
The AC 3000 is an air conditioner used to help keep the island cold.
The Aqua Grabber 3000 is a submarine used to navigate the sea in Aqua Grabber.
The Binoculars 3000 is a device used in PSA Mission 9: Operation Spy & Seek .
The Cage Lift is a trap used to capture the player in PSA Mission 6: Questions for a Crab.
The Cheese 3000 is a wedge of cheese with 3000 written on in it. It appears in monitor of the Gary Background.
The Clock Tower is a tower that displays the time at the Snow Forts.
Clock Tower Gear
The Clock Tower Gear is a gear that is used to help power the Clock Tower.
The DJ3K is a DJ table used for creating music.
The Earthquake Driller is a machine that is used to dig out tunnels in PSA Mission 8: Mysterious Tremors.
The Electromagnets are magnets that are powered by electricity. There are three different versions of the magnets.
The EPF Phone is a phone given to EPF agents after they complete the test.
Expandable Boxing Glove Hammer
The Expandable Boxing Glove Hammer is a hammer that has a boxing glove come out when clicked on. It appears in the Gadget Room.
Finger Powered Laptop
The Finger Powered Laptop is a laptop that looks like an old-fashioned typewriter. It appears in the Lodge Attic in PSA Mission 9: Operation Spy & Seek. Another version could also be seen in the Gadget Room from PSA Mission 7 to PSA Mission 11.
The Furensic Analyzer 3000 is an invention that identifies creatures through fur in PSA Mission 5: Secret of the Fur.
The I.S.E.E.U is a device that is made up of multiple TVs used for spying on the most of the rooms throughout the island.
The Island Lift 3000 is a device that lifts the island into the air during the Festival of Flight.
The Jackhammer 3000 is a jackhammer used for mining and construction.
The Jet Pack is a device used for flying.
The Launch Pad is a platform used for landing and take offs for Jet Packs.
The Manual Climbing Mechanism 3000 is a grappling hook used in PSA Missions.
Mini Migrator Fan
The Mini Migrator Fan is a small model of The Migrator that is found in the Gadget Room. It includes a fan that blows wind at its sail. It appears in the Gadget Room in PSA Mission 7: Clockwork Repairs.
The Music Player 3000 is a device that plays music and is seen in the Night Club Rooftop.
Orbit Scanner 3000
The Pizzatron 3000 is a machine used to make pizzas and is seen in the Pizza Parlor.
The Portal Box is a portal that sends players to the Box Dimension.
Prototype Spy Phone
The Recycletron 3000 is a machine that turns garbage into useful items and is seen in the Recycling Plant.
The Rubber Duck is a gadget that appears in the invention case from PSA Mission 3: Case of the Missing Coins to PSA Mission 10: Waddle Squad. It is also used as a flotation device for a satellite tracker in PSA Mission 9: Operation Spy & Seek.
The Seismograph is a device that detects seismic activity from earthquakes.
The Self-Destructing Message is a message that will self-destruct in a certain amount of time. It appears in the Gadget Room.
Self-Rolling Bowling Ball
The Solar Laser was machine used to suck out the energy from the sun during Operation: Blackout.
The Solar-Powered Flashlight is a flashlight used in PSA Mission 3: Case of the Missing Coins.
Solar Powered Oxygen Enricher
The Spy Phone is a phone given to PSA agents after they complete the test.
The Straw 3000 has blueprints that can be seen in the Sport Shop.
The Super Helium is used to fill up the balloons in PSA Mission 8: Mysterious Tremors.
The Switchbox 3000 is a device that affects the scenery in the Stage.
System Defender is a security system created to defend the EPF mainframe from threats.
The Test Bots are robots that were originally made to test things, but turned bad.
The Test Chamber is a device that can either burn, cool, or freeze an object put inside of it. It appears in the Gadget Room.
The Tracking Goggles are goggles that can see footprints. They appear in PSA Mission 5: Secret of the Fur.
The Ultimate Proto-Bot 10000 is a robot that attacked the EPF mainframe in System Defender.