Club Penguin Rewritten Wiki
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Servers provided the service of receiving and processing the inputs of players in Club Penguin Rewritten. There were multiple servers in the game and each could host a limited amount of connected players.

History[]

The initial two servers were Blizzard and Snow Avalanche. On February 19, 2017, a poll was held on Club Penguin Rewritten's Twitter account asking what the name of the next server should be.[1] Sleet won the poll between Ice Berg, White Out and Beanie. More servers were added on March 31, 2017 to handle the influx of new users as Club Penguin was closing.

The popularity of the servers evolved over time. Blizzard became been the most appreciable server, populated all throughout the day. Commonly, when Blizzard was full, some other servers also became populated.

In September 2017, the servers Avalanche, Aurora, Alpine, Arctic, and Alaska were removed as each server's capacity was increased to 500 players.

On May 27, 2019, the server capacity was increased to 600 players. Prior to the server capacity increase, Zipline and Snow Avalanche were gaining traction.

On January 28, 2020, a queue system was added which allowed players to "wait in line" when trying to enter full servers. The queue system's capacity for each server was increased to 1,000 players on March 15, 2020.[2]

All servers saw an increase in users in March 2020 amid the COVID-19 pandemic.[3][4]

When the Fashion Party released, every server reached 5 bars within a few minutes.[citation needed] There were approximately at most 3,800 players online concurrently according to Candy and Lily8763cp.[citation needed] Players trying to enter Blizzard reported a 300-player queue,[5] and both safe chat servers Antarctic and Snow Avalanche were at 5 bars. As a result, Joee said that the Staff is considering to add more servers to accommodate the playerload.[6]

In an update on March 20, 2020, in addition to the two new permanent servers, the word "QUEUE" will appeared on servers that are full and have a queue. The queue would turn white, green, orange or red depending on how many people are in the queue.[7]

On March 24, 2020, there was a poll held in the Club Penguin Rewritten Discord Server to choose the names for two new servers. The options were Crystal, Flurry, Ice Berg, Mittens, Mammoth, and White Out.[8] Crystal and Mammoth both won the vote.

On April 2, 2020, a concert event otherwise known as the Soccer Mommy Concert was meant to take place. While the decorations were put up they were pulled an hour later due to technical issues and the large influx of penguins. The concert was eventually held successfully two weeks later on April 16, 2020.

In late October 2020, there was an update to the Queue system. Now when joining a server that has a queue, the player would first spawn in the Welcome Solo (albeit for a split second), before joining the queue. Furthermore, friends in-game could now view players that were in the queue, as searching for their location would bring up "Player is in the queue". The Welcome Solo was initially thought to be a glitch or a bug, but it was confirmed otherwise by the Staff team.[citation needed]

On 8 April 2022, The Spanish servers were launched.


Safe chat servers[]

Safechaticon

The icon used to represent a safe chat server.

Safe chat servers used "ultimate safe chat", which removed the chat bar, meaning you couldn't type your own messages in a safe chat server. The servers were intended for young children whose parents don't want any risk of inappropriate messages or bullying.

There were two safe chat servers in the game; Antarctic and Snow Avalanche. These servers were generally less-populated than non-safe chat servers as players might not have been able to say what they wish to say.

List of servers[]

English servers[]

There were 14 English servers on Club Penguin Rewritten. Of these 14, 12 were standard servers and 2 were safe chat servers. The safe chat servers were indicated with the safe chat symbol. Each server had a maximum capacity of 600 players, meaning that 8,400 players could be online at the same time.

Maximum Capacity: 600 players

  • Blizzard
  • Snow Avalanche Safechaticon

Maximum Capacity: 900 players

  • Blizzard
  • Snow Avalanche Safechaticon
  • Sleet

Maximum Capacity: 2100 players

  • Antarctic Safechaticon
  • Blizzard
  • Deep Freeze
  • Marshmallow
  • Snow Avalanche Safechaticon
  • Sleet
  • Zipline

Maximum Capacity: 4500 players

  • Abominable
  • Antarctic Safechaticon
  • Alpine
  • Arctic
  • Aurora
  • Alaska
  • Ascent
  • Avalanche
  • Beanie
  • Blizzard
  • Deep Freeze
  • Marshmallow
  • Snow Avalanche Safechaticon
  • Sleet
  • Zipline

Maximum Capacity: 6000 (formerly 5000) players

  • Abominable
  • Antarctic Safechaticon
  • Ascent
  • Beanie
  • Blizzard
  • Deep Freeze
  • Marshmallow
  • Snow Avalanche Safechaticon
  • Sleet
  • Zipline

Maximum Capacity: 7200 players

  • Abominable
  • Antarctic Safechaticon
  • Ascent
  • Beanie
  • Blizzard
  • Deep Freeze
  • Marshmallow
  • Permafrost
  • Sleet
  • Snow Avalanche Safechaticon
  • Toboggan
  • Zipline

Maximum Capacity: 8400 players

  • Abominable
  • Antarctic Safechaticon
  • Ascent
  • Beanie
  • Blizzard
  • Crystal
  • Deep Freeze
  • Mammoth
  • Marshmallow
  • Permafrost
  • Sleet
  • Snow Avalanche Safechaticon
  • Toboggan
  • Zipline

Refer to #CPR2020 Servers below.

Spanish servers[]

  • Avalancha
  • Patines Safechaticon

Club Penguin Rewritten Improvement Project servers (discontinued)[]

The servers listed here are for the Club Penguin Rewritten Improvement Project. These servers contain test features not available on the original Club Penguin Rewritten servers.
  • Test Server

#CPR2020 servers[]

The servers listed here are for #CPR2020. These servers allowed players to login to the new Hypertext Markup Language 5 (HTML5) client of Club Penguin Rewritten.

Each server currently had a maximum capacity of 500 players.

  • Abominable
  • Ascent
  • Blizzard
  • Zipline

  • Abominable
  • Antarctic Safechaticon
  • Ascent
  • Blizzard
  • Zipline

  • Due to heavy traffic flow during the 4th Anniversary Party, a new server was added.

    Maximum Capacity: 3000 players

    • Abominable
    • Antarctic Safechaticon
    • Ascent
    • Blizzard
    • Zipline
    • Crystal

    Due to heavy traffic flow during the Music Jam 2021, two new servers were added.
    • Abominable
    • Antarctic Safechaticon
    • Ascent
    • Blizzard
    • Crystal
    • Marshmallow
    • Sleet
    • Zipline

    Trivia[]

    Server bar

    The server bar that indicated how many players are online on a server.

    • Prior to HTML5, the different values of "Bars" were:
      • 1 Bar: 0-119 penguins online
      • 2 Bars: 120-239 penguins online
      • 3 Bars: 240-359 penguins online
      • 4 Bars: 360-479 penguins online
      • 5 Bars: 480-599 penguins online
      • 5 Bars + Queue: 600 penguins online + at least 1 penguin trying to enter the server.
    • On September 8, 2019, the buddy counter was removed from the settings menu.
    • According to Staff, the Spanish language servers had to be shut down due to the lack of resources and available moderation to maintain the servers.[9]
    • Currently, the largest queue for a server ever recorded was during the Club Penguin 15th Anniversary Party by visits from Aunt Arctic and Sensei. During each of their first few visits, the numbers of players in queue ranged from 1000 players to 2000 players.[10][11] Some players did not even have the queue show up for them as it was too large.[12]
      • Previous records include:
    • During a visit from Rookie during The Fair 2020, there was a massive influx of players trying to login into the server Crystal where he was logged into. As a result, the whole game crashed for a few minutes before being brought back up online again. As compensation for the downtime, Rookie made an appearance on Crystal again ten minutes later, with the server having an increased capacity of 4300 penguins for the meetup.[15]

    Gallery[]

    Servers[]

    Safe chat servers[]

    Settings[]

    References[]

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