https://clubpenguinrewritten.fandom.com/wiki/Club_Penguin_Rewritten_Wiki:Community_Vote
Looking forward to what you think about it!
Cheers,
Perapin
Vote is closed now. You can find it in the past votes: https://clubpenguinrewritten.fandom.com/wiki/Club_Penguin_Rewritten_Wiki:Community_Vote/Past_Votes
@NyEHHHHHHH Community Votes for the wiki can be held if approved by an admin.
Cheers,
Perapin
https://clubpenguinrewritten.fandom.com/wiki/Club_Penguin_Rewritten_Wiki:Community_Vote
Looking forward to what you think about it!
Cheers,
Perapin
Club Penguin Rewritten is known to perform worse with the amount of adverts displayed. It is an issue that has been raised numerous times but with no action from the admins. An ad blocker may help your situation.
In case your computer struggles with the Ruffle emulator, then you should still be able to play and earn coins in Pizzatron 3000, Hydro Hopper, and Puffle Roundup.
Cheers,
Perapin
It doesn't look like it is positioned correctly.
Cheers,
Perapin
@NOODLE VILLAIN Thanks for inviting me to the discussion. After Billybob left the team and Spike Hike became the General Manager, the game became less and less about the original vision that made Club Penguin a worthwhile and fun game.
Some of these bad decisions were already happening in 2011-2012, leading to some players frustrated. The major decline in popularity was during 2013-2016, which triggered the "last straw" for much of the players so they stopped playing or played less at that point.
Club Penguin was facing a lot of controversies from players due to poor executive decisions such as these:
Takeover parties divided the userbase, as many felt they were bombarded by Disney franchises they weren't interested in.
The art style changes for penguins and puffles as a whole were going against the Screenhog vision of them. This brought less appeal to both older and newer players since it was less unique. The rooms changed too, most a downgrade from the former, causing a lot of the game's sentimental value to plummet.
Puffles based on other animals lessened the uniqueness of puffles.
Hackers were successfully destroying the game's integrity. Instead of the team doing something about that and fixing the game's security, they complained on and on about the hackers.
The chat filter became more and more restrictive that it spoiled the fun in communicating with friends. Some innocent words or phrases could not be said. This caused a domino effect where lots of the enjoyment in socializing in the virtual world stopped, making the game less fun.
The sound design became irritating with constant puffle digging and vuvuzelas.
Club Penguin's moderator panel was breached. Did Disney inform the players like Club Penguin Rewritten did? No. This caused a loss of trust in the game since instead of being honest to kids, they swept the privacy breaching incident under the rug.
The Club Penguin Times eventually became lazy with its newspapers with less content. Ultimately it stopped releasing weekly.
The focus on storytelling lessened.
Classic items and old art styles weren't returning for the most part, which brought an appeal to private servers. Instead of the Club Penguin Team bringing those back to their own game, they started a cold war on private servers.
They tried to cancel the Christmas season with the Merry Walrus Party. It was so bad that the Merry Walrus Party only occurred once.
The Coins for Change 2014 result was faked with an inflated value. You could only donate in amounts of 100 coins, 1000 coins, or 10,000 coins or through purchasing clothing. However, the end result was 26 billion coins but the last digit was not a 0, meaning some fake donation would have been added since you couldn't donate coin amounts of 1, 2, 3, 4, etc or purchase items with that value.
Bug fixing started to be abandoned.
With a lot of the controversies, the memberships or even playing the game just weren't worth it. Memberships were what kept the game going, and with less of the money coming in, Disney saw the game as a failure and needed to act before they'd have no profit at all.
Now remember Disney bought the game for a lot, and have to pay for all their employees. Their support representatives especially were world class but they weren't free... so a lot of money was spent by Disney and they hoped they would make lots of profit in return for the costs in keeping the game up.
In 2013 there was a massive focus on parties, which kept the game afloat and somewhat interesting for that year despite a bad art style, until the next year where it was clear the focus was shifting to mobile. Instead of making a platform that runs both on desktop and mobile, they focused on mobile only. Servers became more empty in 2014 as a result of the stagnation and decline in quality.
In 2015, layoffs were happening which meant some people lost their jobs working for Club Penguin. The smaller team did not have the resources or direction to keep the game interesting, and the reduced profits for the game were not good enough for Disney. Disney wanted to see profits over $350 million, and Club Penguin was missing those goals with an inactive userbase that was fed up with the game, which effectively voted them out with their wallets.
If they avoided the bad decisions, the game would still be running and be more profitable instead of less. Most of the resources were put into the Club Penguin Island app instead of the game people used to love.
Cheers,
Perapin
Here is a new background image. I can't extend it down any further though.
Cheers,
Perapin
@Kitty kins23 Yes orange links are easier to read in dark mode. As for the Discussions I can see if I can make it blue since it doesn't have a dark mode.
Cheers,
Perapin
Here's my concept for the dark theme for the new wiki user interface. This will be an optional theme logged in users can use when the new design rolls out.
What do you think? Is it easy to read? Note that some things are subject to change.
Cheers,
Perapin
As some of you already know, FANDOM is updating the user interface of the wiki and our wiki is slated to be using it eventually. What do you think of the new aesthetics for the light mode?
There will be a dark mode too but I'll show more on that later!
Cheers,
Perapin
Until I think it's good. I'm adapting our design for it.
Cheers,
Perapin
The new UI will be a work in progress for a while. I recommend the old UI until I've finished adapting it. There will be a blog post from me when this is done.
Cheers,
Perapin
I want the entire daily rewards gone! But the adverts are there to be able to afford more developers and to be Phaser's sponsor more often (the tool used to make Club Penguin Rewritten).
Cheers,
Perapin
It doesn't seem to be possible to change the font. I think your picture shows a case where a fallback font was used if a font was not available.
I know in Dance Contest I get Times New Roman for the message font, while others get a different sans-serif font.
Cheers,
Perapin